I am working on an application that currently uses QWidgets for rendering moving images, and I am trying to move from using QWidgets to QGlWidgets, but my application keeps crashing. The only modifications I've done are:
from this:
class MyClass : public QWidget
{
MyClass(QWidget *parent):QWidget(parent)
{
...
}
}
to this:
class MyClass : public QGlWidget
{
MyClass(QWidget *parent):QGlWidget(QGLFormat(QGL::SampleBuffers),parent)
{
...
}
}
Do I have to modify my code more, if so what other modifications are needed?
I am currently using Visual studio 2010, and qt 4.8.0
I found what the problem was. In my QWidget class I had a member object QPainter, that I would reuse in the paint event. I kept searching and found that this is a bad practice, so now I declared a QPainter object at the beginning of the paint event and my problem is solved.