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c++qtqt4signals-slots

Is it possible to connect a signal to a static slot without a receiver instance?


Is it possible to connect a signal to static slot without receiver instance?

Like this: connect(&object, SIGNAL(some()), STATIC_SLOT(staticFooMember()));

There is a QApplication::closeAllWindows() function with [static slot] attribute in Qt documentation. And there is an example of using it from the documentation:

exitAct = new QAction(tr("E&xit"), this);
exitAct->setShortcuts(QKeySequence::Quit);
exitAct->setStatusTip(tr("Exit the application"));
connect(exitAct, SIGNAL(triggered()), qApp, SLOT(closeAllWindows()));

Is it allowed to do the same action but without passing an instance variable (e.g. when a class has only static functions)?

class Some : public QObject {
    Q_OBJECT
public slots:
    static void foo();
private:
    Some();
};

Maybe Frank Osterfeld is right and it is better to use singleton pattern in this case but I am still surprised why this feature has not been implemented yet.

Update:

In Qt 5 it is possible.


Solution

  • Update for QT5: Yes you can

    static void someFunction() {
        qDebug() << "pressed";
    }
    // ... somewhere else
    QObject::connect(button, &QPushButton::clicked, someFunction);
    

    In QT4 you can't:

    No it is not allowed. Rather, it is allowed to use a slot which is a static function, but to be able to connect it you need an instance.

    In their example,

    connect(exitAct, SIGNAL(triggered()), qApp, SLOT(closeAllWindows()));
    

    means than they previously called

    QApplication* qApp = QApplication::instance();
    

    Edit:

    The only interface for connecting object is the function

    bool QObject::connect ( const QObject * sender, const QMetaMethod & signal, const QObject * receiver, const QMetaMethod & method, Qt::ConnectionType type = Qt::AutoConnection )
    

    How are you going to get rid of const QObject * receiver?

    Check the moc files in your project, it speaks by itself.