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c#visual-studio-2010opengltao-framework

Error with tao SimpleOpenGlControl


I am creating an usercontrol contains a "Tao.Platform.Windows.SimpleOpenGlControl".
In my control's constructor, I have

{
    InitializeComponent();
    simpleOpenGlControl1.InitializeContexts();
}

My problem:
When I use the control on a "Windows Forms Application" it's ok, but if I put the computer at hibernate or sleep mode, when visual studio is open and form that contains the control, is in design mode, the next time I turn it on this error comes up:

Fatal Error
can not activate the gl rendering context

and visual studio is not responding!
What's wrong here? I am doing something wrong?


Solution

  • I solved my problem in this way:
    In control's InitializeComponent(); I removed simpleOpenGlControl1 Initialization and then in control's Load() function, I have

    isDesignMode = LicenseManager.UsageMode == LicenseUsageMode.Designtime;
    if (!isDesignMode)
    {
        // init simpleOpenGlControl1
    }
    

    Now when my control is used in a project, there is no simpleOpenGlControl1 in design mode to make problem!