scrollPane.setSize(400,400);
scrollPane.source=emptyc;
Where emptyc is a container in which I add content dynamically (i.e. by addChild method) doesn't work. It simply doesn't scroll at all.
Neither does work if I add content using scrollPane as a container itself (i.e.:
scrollPane.addChild(myChild);
The problem is the ScollPane instance has no clue you've updated it's content (added a child to emptyc/etc.) so you need to tell it to update().
Here's a basic example:
var b:BitmapData = new BitmapData(2,2,false,0xFFFFFF);
b.setPixel(0,0,0);b.setPixel(1,1,0);
var s:Shape = new Shape();
var sp:ScrollPane = new ScrollPane();
sp.scrollDrag = true;
sp.source = s;
addChild(sp);
s.graphics.beginBitmapFill(b);
s.graphics.drawRect(0,0,1000,1000);
s.graphics.endFill();
sp.update();
Notice that you get the same behaviour you mention if you comment out sp.update();
.
Also, there's an example in the documentation.