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iPhone game "Paper Toss" programming physics


I have started looking into iPhone game programming. I want to build a game similar to Paper Toss that allow users to throw a paper in given dustbin at certain distance! I am totally new and trying to research on where to start with this. What could be the physics involved in user's selected direction and where should paper land etc etc. Could anyone please get me into right direction please. Thank you very much.


Solution

  • Physical factors involved:

    1. Gravity (constant).

    2. Projectile mass (probably constant), initial velocity (variable, depends on user input), and drag (constant).

    3. Wind speed and direction (variable).

    4. Starting location (probably constant).

    5. Dustbin location (could be constant or variable).