I developed a Adobe Air Application and I discovered that the Mobile I am trying to install the application is not compatible with the Adobe Air's supported devices because this wasn't launched yet. So, how can I solve this?
I have some ideas:
Thanks!
You can use Captive Runtime on Android since AIR 3.0, just like on iOS. That way you won't need to have AIR installed as the runtime will be bundled within the app.
If you're using Flash Builder, check out this link : Captive Runtime packaging in Air 3.0.
If not, follow this one instead : Installation and deployment options in Adobe AIR 3