I'm currently facing a problem I haven't been able to solve myself. Basically what I'm trying to do is implement some linq-like behaviour in C++.
I'll start off with the code in my header:
template<typename T, template<class = T> class A,
template<class = T, template<class=T> class = A> class C>
class queryable
{
public:
typedef T value_type;
typedef A<value_type> allocator_type;
typedef C<value_type, allocator_type> container_type; // (1)
typedef queryable<T, A, C> type;
queryable(container_type const &) { }
template<typename _Out> queryable<_Out, A, C> select(/* some delegate */);
// more methods etc
}
And this is how I'd like it to be instantiated:
std::vector<int> my_vec;
queryable<std::vector<int> > q(my_vec);
Needless to say this doesn't work (otherwist I wouldn't be here :) )
Now the even stranger part is that even this doesn't seem to work:
std::vector<int> my_vec;
queryable<int, std::allocator, std::vector> q(my_vec);
As you can see (by looking at the select function), it is important to me to not just use something like this:
template<typename T> class queryable;
Any suggestions on how to solve this? And is this even possible?
Any help would be appreciated!
EDIT: the errors I'm getting:
../entry.cpp:19:58: error: type/value mismatch at argument 3 in template parameter list for ‘template<class T, template<class> class A, template<class, template<class> class<template-parameter-2-2> > class C> class failproof::collections::queryable’
../entry.cpp:19:58: error: expected a template of type ‘template<class, template<class> class<template-parameter-2-2> > class C’, got ‘template<class _Tp, class _Alloc> class std::vector’
../entry.cpp:19:61: error: invalid type in declaration before ‘;’ token
EDIT 2:
As far as I understand the compiler is complaining about C not taking 2 class arguments, but 1 class argument and 1 templated class argument (1), because I defined C to be that way. Is there any way to resolve this issue?
There is a general method to 'explode' a type to test if it was created by a template, and to extract the types that were passed to that template. It is also possible to access the template itself and pass other parameters to it if you desire.
vector
is a class template. When you apply parameters to it, you get something like vector<int>
, which is a template class. A template class is a specific type, like any other type, it just happens to have been created via a class template.
The goal is, given a type T
, to test if it is a template class, and if so to gain access to the class template that was used to create it, and also to access the parameters that were passed to the class template. In this sample, I just test for whether something is a one-arg or two-arg template, but the technique can easily be extended.
(Technically, vector
is a two-arg template. There is a default for the second parameter, so vector<int>
is actually vector<int, allocator<int> >
, but it's still basically a two-arg template, not a one-arg template.)
The best place to start is with this sample code I've put on ideone. I'll copy the Exploder code at the end of this answer.
I begin with
typedef list<int> list_of_ints;
and proceed to use the Exploder
template to access all the above information. For example, Exploder<list_of_ints> :: type_1
is the first parameter that was passed to the template, in this case int
. The second parameter (this is the defaulted parameter) is allocator<int>
and is accessible with Exploder<list_of_ints> :: type_2
.
typedef Exploder<list_of_ints> :: type_2 should_be_an_allocator_int;
Given this second type, which we know was created by a template, we can access its parameter type, int
, with Exploder< should_be_an_allocator_int > :: type_1
, but it's more interesting to actually access the allocator
template instead and pass a different parameter to it. This next line evaluates, in this example, to an allocator<double>
.
typedef Exploder< should_be_an_allocator_int >
:: rebind<double> :: type should_be_an_allocator_double;
So, even if your list<...,...>
type did not use the default allocator, you can access the allocator that was used, and also any class template that was used to create the allocator type.
Now that we have a suitable allocator, we can go back to our original template class list<int>
and replace int
with double
:
Exploder<list_of_ints> :: rebind<double, should_be_an_allocator_double> :: type
To verify all this has worked, the sample code uses typeid(...).name()
to print the actual type of the various objects, along with the correct type that it should be. You can see that they match.
(Also, some templates are such that their parameters are not types, but other class templates, or even other template templates. It should be possible to extract all that, but I'm not going to look into that here.)
(One last interesting technical note. Some types, such as allocator
, have something called rebind
to allow this sort of access. But the technique used above works for all template classes, even those without their own rebind
)
See sample code I've put on ideone for a full demo.
template <class>
struct Exploder;
template<class T, template<class> class Template>
struct Exploder< Template<T> > {
static const char * description() { return " One-arg template. Arg 1 is a type "; }
typedef T type_1;
template <class V>
struct rebind {
typedef Template<V> type;
};
};
template<class T, class U, template<class,class> class Template>
struct Exploder< Template<T,U> > {
static const char * description() { return " Two-arg template. All args are types, as opposed to being (unapplied) templates. "; }
typedef T type_1;
typedef U type_2;
template <class V,class W>
struct rebind {
typedef Template<V,W> type;
};
};
template<class S, class T, class U, template<class,class,class> class Template>
struct Exploder< Template<S,T,U> > {
static const char * description() { return " Three-arg template. All args are types, as opposed to being (unapplied) templates. "; }
typedef S type_1;
typedef T type_2;
typedef U type_3;
};