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xcodearc4random

Xcode arc4random() not behaving as expected


I have the following inputs (verified by NSLog): xleft = 128, xRight = 192. The next line of code uses these-

xPos = (arc4random() % xRight-xleft) + xleft;

On the last run, xPos = 53. By my calculations, it should be no less than 128 if the random number produced is zero (192 - 128 = 64, rand(64) = 0, 0 + 128 = 128. I am trying to generate random numbers in the range xLeft to xRight.


Solution

  • Try:

    xPos = (arc4random() % (xRight-xleft)) + xleft; 
    

    Basically you're modding by xRIght and then subtracting xleft, instead of first subtracting xleft from xright and modding with the result.

    Reference link: http://www.techotopia.com/index.php/Objective-C_2.0_Operator_Precedence