I want to fetch highest NSBitmapImageRep from NSImage object.
For example if NSImage object contain:
NSIconRefBitmapImageRep 0x1272d0 Size={128, 128} ColorSpace=Generic RGB colorspace BPS=8 BPP=32 Pixels=128x128 Alpha=YES Planar=NO Format=0 CurrentBacking=nil (faulting),
NSIconRefBitmapImageRep 0x11b330 Size={256, 256} ColorSpace=Generic RGB colorspace BPS=8 BPP=32 Pixels=256x256 Alpha=YES Planar=NO Format=0 CurrentBacking=nil (faulting),
NSIconRefBitmapImageRep 0x19fe10 Size={512, 512} ColorSpace=Generic RGB colorspace BPS=8 BPP=32 Pixels=512x512 Alpha=YES Planar=NO Format=0 CurrentBacking=nil (faulting),
NSIconRefBitmapImageRep 0x124d10 Size={32, 32} ColorSpace=Generic RGB colorspace BPS=8 BPP=32 Pixels=32x32 Alpha=YES Planar=NO Format=0 CurrentBacking=nil (faulting),
NSIconRefBitmapImageRep 0x142180 Size={16, 16} ColorSpace=Generic RGB colorspace BPS=8 BPP=32 Pixels=16x16 Alpha=YES Planar=NO Format=0 CurrentBacking=nil (faulting)
then i want {512 , 512} representation. I am using below code for this.
NSBitmapImageRep* requiredBitmap = nil;
BOOL setValue =NO;
NSEnumerator* imageEnum = [[origImage representations] objectEnumerator];
while( imagerep = [imageEnum nextObject])
{
if ([imagerep isKindOfClass:[NSBitmapImageRep class]])
{
if (!setValue) {
requiredBitmap = imagerep;
setValue =YES;
}
if ([requiredBitmap pixelsHigh]<[imagerep pixelsHigh]) {
requiredBitmap = imagerep;
NSLog(@"%d", [imagerep pixelsHigh]);
}
}
}
NSImage* original512Image;
if( requiredBitmap )
{
original512Image = [[NSImage alloc] initWithData:[requiredBitmap TIFFRepresentation]];
}
Is there any efficient way to do this?
I am using
id imageRep = nil;
NSSize largImageSize;
BOOL setValue =NO;
NSEnumerator* imageEnum = [[lOriginalImage representations] objectEnumerator];
while((imageRep = [imageEnum nextObject])) {
if (!setValue) {
largImageSize = [imageRep size];
setValue =YES;
}
else if ((largImageSize.height) < ([imageRep size].height)) {
largImageSize = [imageRep size];
}
}
[lOriginalImage setSize:largImageSize];