I'm trying to make an application which shows a JProgressBar
only while it is performing actions. My problem is, when the program is first opened, I set the JProgressBar
visibility to false
, then to true
when an action is being performed and after it is done, back to false
. It seems like it would work, and it does, just not when I make it not visible by default. If the visibility is true
by default then it works well, but that's not quite what I want. How could I make it so that it isn't visible until I set it to be visible?
SSCCE just incase my question wasn't clear enough:
import java.awt.BorderLayout;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
public class SmileBack {
private JFrame frame;
private JPanel panel, container;
private JButton loadButton;
private JProgressBar progressBar;
public static void main(String[] arguments) {
new SmileBack().constructFrame();
}
public void constructFrame() {
frame = new JFrame("RSTracker");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(getContentPane());
frame.pack();
frame.setVisible(true);
}
public JPanel getContentPane() {
panel = new JPanel(new BorderLayout());
progressBar = new JProgressBar();
progressBar.setIndeterminate(true);
//progressBar.setVisible(false); // doesn't work when this is uncommented
loadButton = new JButton("Load memberlist");
loadButton.setEnabled(true);
loadButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
new Thread(new Runnable() {
@Override
public void run() {
progressBar.setVisible(true);
// do my stuff here...
try {
Thread.sleep(2000); // just for the sake of example
} catch (InterruptedException e) {
e.printStackTrace();
}
progressBar.setVisible(false);
}
}).start();
}
});
container = new JPanel(new FlowLayout());
container.add(loadButton);
container.add(progressBar);
panel.add(container);
return panel;
}
}
Ignore the name, I was listening to that song while creating this. :)
This is probably not the way it should be designed, but this code fixes the problem while still using the natural size (pack()
) needed to display the button and progress bar. This is achieved by setting the progress bar to invisible after pack is called, but before setting the GUI visible.
import java.awt.BorderLayout;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
public class SmileBack {
private JFrame frame;
private JPanel panel, container;
private JButton loadButton;
private JProgressBar progressBar;
public static void main(String[] arguments) {
new SmileBack().constructFrame();
}
public void constructFrame() {
frame = new JFrame("RSTracker");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(getContentPane());
// after this, everything is instantiated;
frame.pack();
setProgressBarVisibility(false);
frame.setVisible(true);
}
public void setProgressBarVisibility(boolean visible) {
progressBar.setVisible(visible);
}
public JPanel getContentPane() {
panel = new JPanel(new BorderLayout());
progressBar = new JProgressBar();
progressBar.setIndeterminate(true);
loadButton = new JButton("Load memberlist");
loadButton.setEnabled(true);
loadButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
new Thread(new Runnable() {
@Override
public void run() {
progressBar.setVisible(true);
// do my stuff here...
try {
Thread.sleep(2000); // just for the sake of example
} catch (InterruptedException e) {
e.printStackTrace();
}
progressBar.setVisible(false);
}
}).start();
}
});
container = new JPanel(new FlowLayout());
container.add(loadButton);
container.add(progressBar);
panel.add(container);
return panel;
}
}