vector<CGPoint>::iterator i;
vector<CGPoint>* bp = bicyclePad.bikePathPoints;
for(i = bp->begin(); i != bp->end()-3; i++){
angle = atan2((*i).y/(*i).x) * 180/ PI;
}
I guess atan2 can only be used with floats and doubles. but I am trying to do it with an iterator. How would I go about doing the above?
atan2
takes two arguments:
angle = std::atan2(i->y, i->x) * 180 / PI;
should work fine. The correct overload (depending on what CGFloat
typedefs to) will be chosen.
Note that i->x
and i->y
(which are strictly equivalent to (*i).x
and (*i).y
) are numbers (of type CGFloat
), not iterators.