On page 4, it says:
Objective-C decides dynamically--at run-time--what code will handle a message by searching the receiver's class and parent classes. (The Objective-C runtime caches the search results for better performance.) By contrast, a C++ compiler constructs a dispatch table statically -- at compile time.
I've read a lot on StackOverflow and Wikipedia, and suffice it to say I'm utterly confused as to whether or not C++ supports Dynamic Dispatch (which some say is an implementation of Dynamic Binding).
Anyone able to clear up the difference between Dynamic Dispatch, Dynamic Binding, and whether or not C++ supports one of or both of those? I'm not a C++ or Objective-C expert, I'm coming from a Java, Python and PHP world.
The dynamic dispatch referred to in this book is probably a different dynamic dispatch typically referred to in thr C++ context: