I have a small program that has several checkedboxlists in VS2010. I wanted to allow a user to select all in one of the lists and came up with this looping structure...
private void CheckedListBox1_ItemCheck(object sender, ItemCheckEventArgs e)
{
if (e.NewValue == CheckState.Checked)
{
Applications.Add(CheckedListBox1.Items[e.Index].ToString());
}
else if (e.NewValue == CheckState.Unchecked)
{
Applications.Remove(CheckedListBox1.Items[e.Index].ToString());
}
}
private void CheckedListBox1_SelectedIndexChanged(object sender, EventArgs e)
{
if (CheckedListBox1.SelectedIndex == 0)
{
for (int i = 1; i < CheckedListBox1.Items.Count; i++)
{
CheckedListBox1.SetItemChecked(i, CheckedListBox1.GetItemChecked(0));
}
}
else
{
if (!CheckedListBox1.GetItemChecked(CheckedListBox1.SelectedIndex))
{
CheckedListBox1.SetItemChecked(0, false);
}
}
}
The problem is this also puts the "Select All" checkbox into the output. Is there a way I can tweak the loop to not include the first checkbox (which is the "Select All" Check) or should I be going about this a different way?
Pretty unclear what "into the output" might mean. Using the SelectedIndexChanged event isn't very appropriate, the ItemCheck event signals checking an item. Try this instead:
private void checkedListBox1_ItemCheck(object sender, ItemCheckEventArgs e) {
if (e.Index == 0) {
for (int item = 1; item < checkedListBox1.Items.Count; item++) {
checkedListBox1.SetItemChecked(item, true);
}
e.NewValue = CheckState.Unchecked; // Prevent "Check All" from getting checked
}
}
If you want to use SelectedIndexChanged anyway then still keep this event handler to prevent the item from getting checked.