I have a canvas-based drawing app that when zoomed in, I draw a miniature of the overall drawing in one corner as a scaled Bitmap
. I also have a small RectF
that I draw over top of the miniature, which shows you where you are in the drawing. See first attached image.
What I would like to do is to draw the scaled bitmap, then draw a RectF
of the same size over top of it, with an alpha value that allows you to see the miniature, and then finally, punch a hole in the RectF
that shows you where you are and allows you a clearer view of the miniature. See second attached image.
I've considered using a bitmap for the RectF
with the hole already 'built-in', but as the hole will both be moving depending on location, and will change in size depending on scale factor, I need to do it dynamically.
I've looked over the RectF
docs but don't see anything that would allow me to clip the RectF
with a smaller RectF
that would make the 'hole'. Any ideas?
You could use a Path
with filling option.
moveTo
0,0 and frame the whole minipic, then moveTo
the first corner inside and frame/create the hole. Not sure if it works but you can also add shapes to the path.