The Window-Procedure in the Win32 API must be static \ global function since it cannot take a class-object (the this
) parameter. One can of-course use workarounds like a hWnd->object dictionary and such.
I wonder if D has a way to elegantly solve it, like create a tiny member function copy for each object (to call the object's real handler) or anonymous function that I can assign to WNDCLASS.lpfnWndProc
(I know there are anonymous functions, but I cannot use the extern(Windows)
property on them) ?
Can I do something like this :
class Window {
extern (Windows)
LRESULT delegate (HWND hWnd, UINT msg, WPARAM w, LPARAM l) MyWinProcDelegate;
this() {
MyWinProcDelegate = &Events;
}
extern (Windows)
LRESULT Events (HWND hWnd, UINT msg, WPARAM w, LPARAM l) {
MessageBoxA(null , "Success!!!" , null ,0);
return DefWindowProcA(hWnd, message, wParam, lParam);
}
}
(Omitting the registration\creation\msg-loop...)
The Events() doesn't seem to fire... am I missing something ?
How about storing this
in the window itself, with SetWindowLong?