from where this problem can be?
SocketException An operation on a socket could not be performed because the system lacked sufficient buffer space or because a queue was full
Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 50509);
EndPoint tmpRemote = (EndPoint)(sender);
newsock.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
newsock.Bind(ipep);
while (thread_Listen == true && work == true)
{
try
{
Object state = new Object();
**>> at this place >>** newsock.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref tmpRemote, new AsyncCallback(DoReceiveFrom), state);
Array.Clear(buffer, 0, buffer.Length);
}
catch (SocketException ex)
{
MessageBox.Show(ex.ToString());
}
}
This how func DoReceiveFrom looks like
private void DoReceiveFrom(IAsyncResult iar)
{
try
{
Socket recvSock = (Socket)iar.AsyncState;
EndPoint clientEP = new IPEndPoint(IPAddress.Any, 0);
int msgLen = recvSock.EndReceiveFrom(iar, ref clientEP);
byte[] localMsg = GetAndCleanPacket(buffer);
string[] packet = Encoding.ASCII.GetString(localMsg).Split(new Char[] { '|' });
if (packet.Length > 0)
{
if (packet[0] == "ms")
{
// Connect
if (packet[1] == "c") MSc(ip[0], packet[9], packet, clientEP);
else if (packet[1] == "s") MSs(ip[0], packet);
else if (packet[1] == "d") MDc(ip[0], packet);
}
else if (packet[0] == "p") ping(clientEP);
else if (packet[0] == "sList") serverList(clientEP);
else if (packet[0] == "bi") brGetInfo(packet, clientEP);
else if (packet[0] == "error") AddError(packet[1], packet[2]);
}
}
catch (InvalidOperationException)
{
}
catch (SocketException)
{
}
catch (Exception e)
{
errors.Add(e.ToString());
}
}
Your while loop calls BeginReceiveFrom() at a very high rate. Until the operating system pulls the plug and refuses to allocate more resources, shouldn't take more than a fraction of a second.
You'll have to do this differently, call BeginReceiveFrom only after you've received something. In DoReceiveFrom().