I'm using a subclass of UIWindow to handle touch event in all views of the app. I'm trying to implement a drag and drop mechanism.
When tapping and holding on a view, i remove that view and start dragging with the finger. problem is after i remove the view the window stop receiving touch events until i lift my finger and touch it again.
help?
EDIT: i found that after the subview is removed, the window is receiving touches but the touch phase is UITouchPhaseStationary and not UITouchPhaseMoved, even though there is only one UITouch in [event touches]; how is this possible?
I am not quite sure, but I think your problem is because your are trying to handle events in UIWindow
class, rather than UIViewController
class. UIWindow is not designed to do so. Why don't you try this:
UIViewController
class to your project.UIViewController
to your UIWindow
instance.UIViewController
.UIViewController
.UIViewController
, and bring in the second view, or whatever.
(It is kind of swapping views under the UIViewController
, rather than in the instance of UIWindow
.)