I am making a DLL to extend Game Maker, but it has to be written in C++. I have most of the functionality I need (it does more than one thing), but I need to be able to connect to the internet, execute PHP files and get the results. I will also need to read files located on the internet.
It there any way to do something like this in C++ that will result in 1 DLL?
Oh, it also needs to be transferable to Mac OSX so I can compile a DyLib for use with GM4Mac
Thanks, Ashley
Boost has a cross platform library for networking http://www.boost.org/doc/libs/1_36_0/doc/html/boost_asio.html