[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDelay:4];
[UIView setAnimationDuration:5];
navigation.frame = CGRectOffset(navigation.frame, 0, 430);
[UIView commitAnimations];
Code block above works fine when called manually on viewDidLoad function or with button tap. But when i try to call that block within a selector function like below, animation doesnt effect. Object jumps to position. What would cause to that?
if ([delegate respondsToSelector:@selector(carouselDidEndScrollingAnimation:)])
{
[delegate carouselDidEndScrollingAnimation:self];
}
- (void) carouselDidEndScrollingAnimation:(iCarousel *)carousel{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:5];
navigation.frame = CGRectOffset(navigation.frame, 0, 430);
[UIView commitAnimations];
}
Still don't know the real problem but
[self performSelector:@selector(makeAnim) withObject:nil afterDelay:0.0001];
solved my problem.
Hope helps anyone.
Still needs a better solution.