With Msbuild v3.5 I can include the "/m" switch to enable multiprocessor support . However I cannot find an equivalent property that hangs off of anything in Microsoft.Build.BuildEngine. How do I enable this setting via the API?
I tried to discover this myself by reflecting over Msbuild.exe (thanks Lutz!) but it doesn't use the BuildEngine instead using System.Threading.Thread directly.
Does this...
... answer your question?
Essentially, it looks as if you use the constructor of Engine that takes a parameter for the number of CPUs to use.
http://msdn.microsoft.com/en-us/library/bb300140.aspx
public Engine(
BuildPropertyGroup globalProperties,
ToolsetDefinitionLocations locations,
int numberOfCpus,
string localNodeProviderParameters
)