Using this complete example I could draw text on Aero Glass. The rendering is perfectly fine, but there is a visual problem: the glow is clipped on the text-alignment side.
FYI, text format is defined like this:
Dim uFormat As Integer = TextFormatFlags.NoPrefix Or TextFormatFlags.WordBreak Or _
TextFormatFlags.TextBoxControl Or TextFormatFlags.EndEllipsis
Can this be fixed?
This example is used a middle-center alignment for the text by default. The format you using (NoPrefix|WordBreak|TextBoxControl|EndEllipsis) is left-aligned by default. So to fix glow clipping you should extend glow bounds.
Here is the corrected the sample:
public void DrawTextOnGlass(IntPtr hwnd, String text, Font font, Rectangle bounds, int glowSize){
//...
RECT glowRect = new RECT();
RECT textRect = new RECT();
glowRect.left = bounds.Left - glowSize;
glowRect.right = bounds.Right + glowSize;
glowRect.top = bounds.Top - glowSize;
glowRect.bottom = bounds.Bottom + glowSize;
textRect.left = glowSize;
textRect.top = glowSize;
textRect.right = glowRect.right - glowRect.left;
textRect.bottom = glowRect.bottom - glowRect.top;
//...
int uFormat = (int)(TextFormatFlags.NoPrefix
| TextFormatFlags.WordBreak | TextFormatFlags.TextBoxControl | TextFormatFlags.EndEllipsis);
//...
DrawThemeTextEx(renderer.Handle, Memdc, 0, 0, text, -1, uFormat, ref textRect, ref dttOpts);
BitBlt(destdc, glowRect.left, glowRect.top,
glowRect.right - glowRect.left,
glowRect.bottom - glowRect.top,
Memdc, 0, 0, SRCCOPY);
//...
}