I'm having some trouble with lazy loading, i'm pretty sure of it ... maybe you could point out to me where I've failed.
def setup_guild
if params[:guild]
@guild = Guild.where(:short_name => params[:guild].upcase).first
if @guild.nil?
puts "no guild with short name #{params[:guild]} found"
redirect_to root_path
else
@title = t "layout.guild_title", :guild_name => (@guild.name).capitalize
end
else
@guild = nil
end
end
Which is called in ApplicationController as a before filter. At first I used Guild.find_with_short_name, but I had the same dumb answer as now ... that is :
undefined method `capitalize' for nil:NilClass
app/controllers/application_controller.rb:29:in `setup_guild'
Which is, you'd guess the @title line up there.
The thing is, if I try something similar in the console I get the expected result
ruby-1.9.2-p0 > guild = Guild.where(:short_name => "ICPT").first
Guild Load (0.5ms) SELECT "guilds".* FROM "guilds" WHERE "guilds"."short_name" = 'ICPT' LIMIT 1
=> #<Guild id: 2, name: "Inception", detail: "Inception Guild", game_server_id: 2, created_at: "2011-10-30 17:41:19", updated_at: "2011-10-30 17:41:19", short_name: "ICPT">
ruby-1.9.2-p0 > guild.name.capitalize
=> "Inception"
More, if I put something like "puts @guild.inspect" right after the fetch, the capitalization works fine, hence I think it's lazy loading failure.
I'd be happy to have some idea as to how to solve that dumb problem ... I don't really want to have an @guild.inspect for nothing in my code, i find that to be lame solution ...
Thanks !
@PanayotisMatsinopoulos As requested, here is the table Guild :
create_table "guilds", :force => true do |t|
t.string "name"
t.text "detail"
t.integer "game_server_id"
t.datetime "created_at"
t.datetime "updated_at"
t.string "short_name"
end
@PanayotisMatsinopoulos Here you go my friend ;) I still have to i18n it
#encoding: utf-8
class Guild < ActiveRecord::Base
belongs_to :game_server
has_one :game, :through => :game_server
has_many :announcement, :dependent => :destroy
validates_presence_of :name, :on => :create, :message => "dois avoir un nom"
validates_presence_of :detail, :on => :create, :message => "dois avoir une description"
validates_presence_of :game, :on => :create, :message => "dois appartenir a un jeu"
validates_presence_of :short_name, :on => :create, :message => "dois avoir un acronyme"
validates_uniqueness_of :short_name, :on => :create, :message => "est deja utilise"
validates_length_of :short_name, :within => 3..5, :on => :create, :message => "dois faire entre 3 et 5 caracteres"
validates_exclusion_of :short_name, :in => %w( users admin guilds events loots sessions characters games password), :on => :create, :message => "ne peux pas utilisé se genre d'acronyme"
validates_uniqueness_of :name, :on => :create, :message => "est deja utilise"
has_many :guild_mates, :dependent => :destroy
has_many :guild_ranks, :dependent => :destroy
has_many :guild_settings, :dependent => :destroy
has_many :events, :dependent => :destroy
has_many :characters, :dependent => :destroy
before_validation :short_name_check ,:on => :create
after_create :guild_basic_settings
def guild_basic_settings
GuildSettingType.all.each do |grst|
grs = GuildSetting.create do |g|
g.guild_id = self.id
g.guild_setting_type_id = grst.id
g.value = "false"
end
end
set_setting(["setting_allow_basic_access_for_public","setting_allow_application",
"setting_allow_event_read_for_public","setting_allow_announcement_read_for_public"],"true")
end
def set_setting(setting,value)
if setting.class == Array
setting.uniq!
setting.each do |ar|
set_setting(ar,value)
end
else
grs = nil
if setting.class == String
grs = guild_settings.includes(:guild_setting_type).where(:guild_setting_type => {:name => setting}).first
return if grs.nil?
else
grs = guild_rank_settings.where(:guild_setting_type => setting)
return if grs.nil?
end
grs.value = value
grs.save
end
end
def short_name_check
short_name.upcase! if short_name
end
def full_name
"#{name.capitalize} - #{game_server.name}"
end
def characters_for_user(user)
characters.where(:user_id => user.id)
end
def method_missing(method,*args)
check = method.to_s.split("_")
if(args.count == 0)
if check[0] == "setting"
grs = guild_settings.joins(:guild_setting_type).where(:guild_setting => { :guild_setting_types => {:name => method.to_s}}).first
unless grs.nil?
return grs.value == "true" ? true : false
else
raise "Guild > Method Missing > unknown setting : #{method.to_s}"
end
end
end
end
end
Edit : I've just seen that i didn't super method missing ... might that be the problem ?
Okay it seems that the problem was my method_missing implementation. It was lacking super call ... Now that it has been restored, everything works fine. no wonder.
Thanks @PanayotisMatsinopoulos for your help :) (also thanks a good night of sleep ;p )