A C# Windows form has the generated dispose method code in it's designer File
partial class DetailRibbonForm2
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
// etc
I want to add some code to the code behind file that will unsubscribe from events at dispose time.
How do I do this?
If I try to override Dispose in the Code Behind I get
error CS0111: Type 'DetailRibbonForm2' already defines a member called 'Dispose' with the same parameter types
Did you try just putting your custom dispose logic in that existing method? Note that it is "not" within the #region Windows Form Designer generated code
block and therefore shouldn't get overwritten. It's just another member method of DetailRibbonForm2
. In fact, you can move it from DetailRibbonForm2.Designer.cs
to DetailRibbonForm2.cs
without penalty if you prefer.