I'm running an android emulator with Flutter in VSCode on Windows. When I run debug the call stack runs 2 main threads. Is this abnormal? I am getting emulator connections dropouts. With other (smaller) Flutter projects it doesn't run any threads.
Are you using any background service that initialize in your main
like FirebaseMessagingService
? that might be the cause.
An yes that is abnormal, it actually an open issue being discussed here https://github.com/firebase/flutterfire/issues/9964.