I am working on creating a very simple app. 2 buttons, both play sound. Each clip lasts 1 second and responds to "TouchUpInside". They are .caf files that I converted in iTunes.
Here is my code, once again, it works in the simulator but not on the device:
enter code here- (void)viewDidLoad {
NSLog(@"InView did load");
AudioServicesCreateSystemSoundID ((CFURLRef)[NSURL fileURLWithPath:[[NSBundle mainBundle]pathForResource:@"bigaif" ofType:@"caf"]], &systemSoundID);
AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:[[NSBundle mainBundle]
pathForResource: @"smallwav" ofType:@"wav"]],
&systemSoundIDTwo);
}
-(IBAction) playSound:(id) sender {
AudioServicesPlaySystemSound(systemSoundID);
}
-(IBAction) playSoundTwo:(id) sender {
AudioServicesPlaySystemSound(systemSoundIDTwo);
}
I found my answer. I was using SystemSound and what do you know, I had my system sounds muted in my device settings.