I developed a Flutter app that I want to release commercially for iOS. I want to set up a one time purchase but offer the user a free trial before he has to pay.
Is there a way to release an App in this fashion without having to implement some logic in the app itself. All the information I find online makes me unsure on how to approach this.
As far as I know a fixed price is handeld entirely by apple and subscriptions have a trial option. Is there a way to combine the fixed price with a trial tho?
It's not possible without implementing some logic.
This answer might help you achieve your goal: https://forums.developer.apple.com/forums/thread/722874
You need to setup 2 non-consumable in-app purchase products: