So I tried stretching the image but it didnt work. Not sure if thats what Im meant to do and I cant find anything online that would help. MyCanvas.Children.Add(ImageOne.Background);
Images ImageOne = new();
public MainWindow()
{
InitializeComponent();
MyCanvas.Children.Add(ImageOne.Background);
}
class Images
{
public Image Background = new() { Source = new BitmapImage(new Uri("chessbackground2.jpg", UriKind.Relative)), Stretch =.Fill, StretchDirection = StretchdDirection.Both };
}
You may use an ImageBrush as the Window's Background:
<Window x:Class="YourProject.MainWindow" ...>
<Window.Background>
<ImageBrush ImageSource="chessbackground2.jpg"/>
</Window.Background>
<Grid>
...
</Grid>
</Window>
In code behind of the Window class, it would be
Background = new ImageBrush(
new BitmapImage(
new Uri("chessbackground2.jpg", UriKind.Relative)));