On my search results page for some reason when a logged in user makes a search query in my gaming application all the results display instead of the query itself.
What needs to get fixed with what I currently have?
I’m building a gaming application where logged in users have access to play different games based on their rank in our application… so when a user makes a search for lets say the letter d
all the unlocked games and locked games that have the letter d
should display. I'm currently getting that but the search query shows all results that don't inlcude letter d
.
This is only happening when a user is logged in. When a user is logged out the search works correctly, a search query for d
will show results of every game with the character d
in it.
Any help is gladly appreciated!
Thanks!
Below is my code.
models.py
class Game_Info(models.Model):
id = models.IntegerField(primary_key=True, unique=True, blank=True, editable=False)
game_title = models.CharField(max_length=100, null=True)
game_rank = models.IntegerField(default=1)
game_image = models.ImageField(default='default.png', upload_to='game_covers', null=True, blank=True)
class User_Info(models.Model):
id = models.IntegerField(primary_key=True, blank=True)
image = models.ImageField(default='/profile_pics/default.png', upload_to='profile_pics', null=True, blank=True)
user = models.OneToOneField(settings.AUTH_USER_MODEL,blank=True, null=True, on_delete=models.CASCADE)
rank = models.IntegerField(default=1)
views.py
def is_valid_queryparam(param):
return param != '' and param is not None
def search_filter_view(request):
user_profile_games_filter = Game_Info.objects.all()
user_profile = User_Info.objects.all()
title_query = request.POST.get('q')
if is_valid_queryparam(title_query):
user_profile_games_filter = user_profile_games_filter.filter(game_title__icontains=title_query)
if request.user.is_authenticated:
user_profile = User_Info.objects.filter(user=request.user)
user_profile_game_obj = User_Info.objects.get(user=request.user)
user_profile_rank = int(user_profile_game_obj.rank)
user_profile_games_filter = Game_Info.objects.annotate(
user_unlocked_game=Case(
When(game_rank__lte=user_profile_rank, then=Value(True)),
default=Value(False),
output_field=BooleanField()
)
)
context = {
'user_profile': user_profile,
'user_profile_games_filter': user_profile_games_filter,
'title_query' : title_query
}
else:
context = {
'user_profile': user_profile,
'user_profile_games_filter': user_profile_games_filter,
'title_query' : title_query
}
return render(request, "search_results.html", context)
search.html
<h1>Results for "{{ title_query }}"</h1>
{% for content in user_profile_games_filter %}
{% if content.user_unlocked_game %}
<!-- unlocked games logic -->
<a class="game-tile-container" href="{% url 'detail' content.pk %}">
<li class="results_info">
<img src= "{{ content.game_image.url }}">
<span class="results_title">{{ content.game_title }}</span>
</li>
</a>
{% else %}
<!-- locked games logic -->
<a class="game-tile-container" href="{% url 'detail' content.pk %}">
<li class="results_info">
<div class="locked_game">
<img class="lock-img" src={% static 'images/treasure-chest-closed-alt.png' %} />
<img src= "{{ content.game_image.url }}">
<button class="level-up">Reach level {{ content.game_rank }} to unlock</button>
</div>
<span class="results_title">{{ content.game_title }}</span>
</li>
</a>
{% endif %}
{% endfor %}
Issue:
user_profile_games_filter = Game_Info.objects.annotate(
user_unlocked_game=Case(
When(game_rank__lte=user_profile_rank, then=Value(True)),
default=Value(False),
output_field=BooleanField()
)
)
SOLUTION for anyone new; found after a long search and talk in the comments!:
Create a new variable where you store a list of the ID's of the filtered objects, in this case is the variable user_profile_games_filter
:
NEW_VARIABLE = user_profile_games_filter.values_list('id', flat=True)
Next, with the filtered objects, assign it to the desired object, making sure that you filter the id using id__in
and it should be equal to the list of IDs. No loop needed!
user_profile_games_filter = Game_Info.objects.filter(id__in=NEW_VARIABLE).annotate(...)