I want to change order or sequence of material table columns and data is coming from api in json form.
where I am creating headers and columns from API data itself
You can just adjust the position of the values. Using the array methods splice
, slice
, unshift
, push
we can do the transformations.
import {Component} from '@angular/core';
import {MatTableModule} from '@angular/material/table';
export interface PeriodicElement {
name: string;
position: number;
weight: number;
symbol: string;
}
const ELEMENT_DATA: PeriodicElement[] = [
{position: 1, name: 'Hydrogen', weight: 1.0079, symbol: 'H'},
{position: 2, name: 'Helium', weight: 4.0026, symbol: 'He'},
{position: 3, name: 'Lithium', weight: 6.941, symbol: 'Li'},
{position: 4, name: 'Beryllium', weight: 9.0122, symbol: 'Be'},
{position: 5, name: 'Boron', weight: 10.811, symbol: 'B'},
{position: 6, name: 'Carbon', weight: 12.0107, symbol: 'C'},
{position: 7, name: 'Nitrogen', weight: 14.0067, symbol: 'N'},
{position: 8, name: 'Oxygen', weight: 15.9994, symbol: 'O'},
{position: 9, name: 'Fluorine', weight: 18.9984, symbol: 'F'},
{position: 10, name: 'Neon', weight: 20.1797, symbol: 'Ne'},
];
/**
* @title Basic use of `<table mat-table>`
*/
@Component({
selector: 'table-basic-example',
styleUrls: ['table-basic-example.css'],
templateUrl: 'table-basic-example.html',
standalone: true,
imports: [MatTableModule],
})
export class TableBasicExample {
displayedColumns: string[] = ['position', 'name', 'weight', 'symbol'];
dataSource = ELEMENT_DATA;
ngOnInit() {
setInterval(() => {
// you can just change the order of the columns it will update on the grid!
this.displayedColumns = shuffle(this.displayedColumns);
}, 5000)
}
}
function shuffle(array: any) {
let currentIndex = array.length, randomIndex;
// While there remain elements to shuffle.
while (currentIndex > 0) {
// Pick a remaining element.
randomIndex = Math.floor(Math.random() * currentIndex);
currentIndex--;
// And swap it with the current element.
[array[currentIndex], array[randomIndex]] = [
array[randomIndex], array[currentIndex]];
}
return array;
}