I’m currently building a gaming app where a currently logged in user has access to play different games based on their rank in our application.
So if a currently logged in user has a rank of let’s say 100 than all the games with a game rank of 100 and below will be displayed. The rest of the games will be locked.
I can’t get this currently fully to work with my code.
What do I need to change with my code?
If I test using When(game_rank__lte=25, then=Value(True)),
that seems to work, I can see both locked and unlocked games based on the value of 25 and less.
But when I do When(game_rank__lte=user_profile_rank, then=Value(True)),
that doesn’t seem to work. All the games are unlocked and none are locked.
The rank of each game is the game_rank
field in the Game_Info
model.
The rank of the currently logged in user is the rank
field in the User_Info
model.
Any help is gladly appreciated.
Thanks!
models.py
class Game_Info(models.Model):
id = models.IntegerField(primary_key=True, unique=True, blank=True, editable=False)
game_title = models.CharField(max_length=100, null=True)
game_rank = models.CharField(max_length=1000, null=True, blank=True)
game_image = models.ImageField(default='default.png', upload_to='game_covers', null=True, blank=True)
locked_game = models.BooleanField(default=0)
unlocked_game = models.BooleanField(default=0)
class User_Info(models.Model):
id = models.IntegerField(primary_key=True, blank=True)
image = models.ImageField(default='/profile_pics/default.png', upload_to='profile_pics', null=True, blank=True)
user = models.OneToOneField(settings.AUTH_USER_MODEL,blank=True, null=True, on_delete=models.CASCADE)
rank = models.CharField(max_length=100, null=True, blank=True, default=1)
user_games_enabled = models.ManyToManyField(Game_Info, blank=True, limit_choices_to={'unlocked_game': True})
views.py
from django.db.models import Case, When, Value, BooleanField, F, IntegerField
from django.db.models.functions import Cast
def account_view_home(request):
user_profile = User_Info.objects.all()
user_profile_rank = User_Info.rank
user_profile_games = Game_Info.objects.all()
user = request.user
if request.user.is_authenticated:
user_profile = User_Info.objects.filter(user=request.user)
user_profile_rank = int(user_profile.rank)
user_profile_games = Game_Info.objects.annotate(
user_unlocked_game=Case(
When(game_rank__lte=Cast('game_rank', output_field=IntegerField()), then=Value(True)),
default=Value(False),
output_field=BooleanField()
)
)
context = {
'user_profile': user_profile,
'user_profile_games' : user_profile_games,
}
else:
context = {
'user_profile': user_profile,
'user_profile_games' : user_profile_games
}
return render(request, 'home.html', context)
home.html
{% for content in user_profile_games %}
{% if content.user_unlocked_game %}
<!-- unlocked games logic -->
<a class="game-tile-container" href="{% url 'detail' content.pk %}">
<div class="image-wrapper" style="padding-right: 5px;">
<span class="material-icons play_btn">play_circle_filled</span>
<img class="game-art" src="{{content.game_image.url }}" />
</div>
</a>
<p class="game-title">{{ content.game_title }}</p>
{% else %}
<!-- locked games logic -->
<a class="game-tile-container" href="{% url 'detail' content.pk %}">
<div class="locked_game" style="padding-right: 5px;">
<div class="image-wrapper">
<img class="game-art" src="{{content.game_image.url }}" />
<img class="lock-img" src={% static 'images/treasure-chest-closed-alt.png' %} />
<button class="level-up">Reach level {{ content.game_rank }} to unlock</button>
</div>
</div>
</a>
<p class="game-title">{{ content.game_title }}</p>
{% endif %}
{% endfor %}
Your approach of comparing the rank is conceptually correct but the problem you are facing is because of the following two reasons:
rank
field of the User_Info
model and not the instance of User_Info
FOllowing is the problematic part:
user_profile_rank = User_Info.rank
CharField
fields to integer before comparisonIn your views, make the following changes:
if request.user.is_authenticated:
user_profile = User_Info.objects.get(user=request.user)
user_profile_rank = int(user_profile.rank) # Convert rank to integer
user_profile_games = Game_Info.objects.annotate(
user_unlocked_game=Case(
When(game_rank__lte=Cast('game_rank', output_field=IntegerField()), then=Value(True)),
default=Value(False),
output_field=BooleanField()
)
)
I hope it will solve the problem.