I have a UIViewController in which I have set a UIIView as a subview to hold a UIImage in it
class MyVIewController: UIViewController {
let myView = MyView()
override func viewDidLoad() {
super.viewDidLoad()
myView.translatesAutoresizingMaskIntoConstraints = false
myView.backgroundColor = .systemPink
view.addSubview(myView)
}
@objc func changeImageFunc(_ sender: Any) {
//...extra code assigned .image (savedImage)
myView.setImage(savedImage)
}
class MyView: UIView {
var imageView: UIImageView
override init(frame: CGRect) {
imageView = UIImageView()
super.init(frame: frame)
addSubview(imageView)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func setImage(_ image: UIImage) {
// Set the image for the internal UIImageView
imageView.image = image
}
}
I tried to assing the imageView
property directly in the chaneImageFunc
like so
myView.imageView.image = savedImage
But did not work either. How could I show the image saved in my myView
class onto MyViewController
It doesn't look like you're ever establishing any auto layout constraints for the UIImageView (or MyView for that matter). Because of this, my guess is that even if the background color of the UIView is showing, the imageView's frame is 0 height and 0 width. You should be able to see this when using the "Debug View Hierarchy" option within Xcode while running your app.
Here's an example adjusting your code to include auto layout constraints for the view and the imageView which should allow the image to show up properly.
Edit: When setting up views programmatically, they will default to using autoresizing mask (spring and struts) and translate those to auto layout constraints. To setup programatic auto layout constraints without having them conflict with autoresizing mask (translated to auto layout constraints), you'll want to disable translating authorizing mask to auto layout constraints by setting translatesAutoresizingMaskIntoConstraints
to false
on the target view.
class MyViewController: UIViewController {
let myView = MyView()
override func viewDidLoad() {
super.viewDidLoad()
super.viewDidLoad()
myView.translatesAutoresizingMaskIntoConstraints = false
myView.backgroundColor = .systemPink
view.addSubview(myView)
myView.widthAnchor.constraint(equalToConstant: 50).isActive = true
myView.heightAnchor.constraint(equalToConstant: 50).isActive = true
myView.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
myView.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
}
@IBAction @objc func changeImageFunc(_ sender: Any) {
// just an example image
let image = UIImage(systemName: "eraser")!
myView.setImage(image)
}
}
import UIKit
class MyView: UIView {
var imageView: UIImageView
override init(frame: CGRect) {
imageView = UIImageView()
imageView.translatesAutoresizingMaskIntoConstraints = false
super.init(frame: frame)
addSubview(imageView)
imageView.widthAnchor.constraint(equalTo: self.widthAnchor).isActive = true
imageView.heightAnchor.constraint(equalTo: self.heightAnchor).isActive = true
imageView.centerXAnchor.constraint(equalTo: self.centerXAnchor).isActive = true
imageView.centerYAnchor.constraint(equalTo: self.centerYAnchor).isActive = true
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func setImage(_ image: UIImage) {
// Set the image for the internal UIImageView
imageView.image = image
}
}
Which results in: