Hello I am trying to make a pickaxe tool that when it is activated on a gray part called Coal, it generates cash but im having problems with it because it only works if i move on and off the "Coal" part with pickaxe and click. But I want it to work that it will work when i click and it is already touching "Coal"
Here is a video showing the problem.
https://www.youtube.com/watch?v=qcri_MwelCE
local toolPart = script.Parent
local swung = false
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RemoteEventFolder = ReplicatedStorage.RemoteEvents
local UpdateMoneyEvent = RemoteEventFolder.UpdateMoney
local touchingParts = toolPart.Handle:GetTouchingParts()
local toolPart = script.Parent
local function onTouch(partTouched)
-- Check if the touched part is named "Coal"
if partTouched.Name == "Coal" then
UpdateMoneyEvent:FireServer(100)
print("Tool activated and touching a part named Coal!")
end
end
toolPart.Handle.Touched:Connect(onTouch)
Any Help is appreciated! Thanks!
I did not know what else to try.
local toolPart = script.Parent
local swung = false
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RemoteEventFolder = ReplicatedStorage.RemoteEvents
local UpdateMoneyEvent = RemoteEventFolder.UpdateMoney
local touchingParts = toolPart.Handle:GetTouchingParts()
local toolPart = script.Parent
MINING_TIME = 1
local function onTouch(partTouched)
-- Check if the touched part is named "Coal"
if partTouched.Name == "Coal" then
_+=1;while not __ do __=_ while wait(MINING_TIME)and _>0 do
UpdateMoneyEvent:FireServer(100)
print("Tool activated and touching a part named Coal!")
end;__=___;end
end
end
toolPart.Handle.Touched:Connect(onTouch)
toolPart.Handle.TouchEnded:Connect(function()_-=1;end)_=0