Generally, I intend for every class I have created in my project to be optimized inside of any collection and useable with the IEqualityComparer and IEquatable interfaces.
How will ignoring the GetHashCode method by returning a static int (like 0) whenever a GetHashCode method is required affect memory allocation and performance? Are there any issues that can be cause by doing this? Will calculating a value be beneficial for optimization? And ultimately, is it worth my time to go back and properly calculate a HashCode for every class in my project?
If you always return 0 in GetHashCode()
, it will significantly slow down performance when those objects are used in a HashSet
, or as keys in a Dictionary
, or other data structures that rely on GetHashCode()
. If you don't plan on using those objects in data structures, GetHashCode()
can be ignored.
I suggest you look into how the HashSet
, Dictionary
/Map
/HashTable
data structures actually work. When you've figured that out use System.Hashcode.Combine
as shown here:
https://learn.microsoft.com/en-us/dotnet/fundamentals/code-analysis/style-rules/ide0070