I have this auto platform detect navigation function but when I use it for the iPhone on release mode it lags but when I make it only with MaterialPageRoute
it doesn't lag at all on iOS.
static navigateTo({BuildContext context, Widget w, bool fullscreenDialog}) {
Platform.isIOS
? Navigator.push(context, CupertinoPageRoute(builder: (context) => w, fullscreenDialog: fullscreenDialog))
: Navigator.push(context, MaterialPageRoute(builder: (context) => w, fullscreenDialog: fullscreenDialog));
}
Over time, it seems that this issue was being addressed on the latest versions of Flutter. Try to upgrade your Flutter:
flutter upgrade
If you will be running it on the latest iOS release, chances are you will also be getting the same issue. With that, here is a workaround that you can explore.