Xcode 15 UIKit Preview FailedToLaunchAppError: Failed to launch error

I'm trying to preview UIKit view using #Preview macro in Xcode 15, but got this error


    FailedToLaunchAppError: Failed to launch
    |  RemoteHumanReadableError: The operation couldn’t be completed. Transaction failed. Process failed to launch. (process launch failed)
    |  BSTransactionError (1):
    |  ==error-reason: process launch failed
    |  ==transaction: <FBApplicationProcessLaunchTransaction: 0x600003b287e0>
    |  ==precipitating-error: Error Domain=FBProcessExit Code=64 "The process failed to launch." UserInfo={NSLocalizedFailureReason=The process failed to launch., BSErrorCodeDescription=launch-failed, NSUnderlyingError=0x600000c1ad90 {Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x600000c1aee0 {Error Domain=NSPOSIXErrorDomain Code=111 "Unknown error: 111" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}}}
    |  ==error-description: Process failed to launch.
    |  ==NSLocalizedFailureReason: Transaction failed. Process failed to launch. (process launch failed)

Code I'm trying to preview on iPhone 15

import UIKit

final class SomeViewController: UIViewController {
    override func viewDidLoad() {
        view.backgroundColor = .red

@available(iOS 17, *)
#Preview {


  • Our project could not initially be debugged using the simulator in Apple silicon, so it could not be previewed.

    After the arm64 architecture is excluded from each target: enter image description here the simulator works, but #Preview still doesn't work and gives the same error message as your question: failed to launch(I'm pretty sure we got exactly the same error).

    After trying various methods:

    • deleting all the code in didFinishLaunch
    • deleting the Preview cache
    • deleting the Simulator cache
    • deleting DerivedData
    • restarting Xcode
    • restarting Mac

    all failed,Until we remembered how to build an App using Rosetta simulator: enter image description here

    Use the Rosetta simulator as the build target and set the preview to be the same device,A miracle happened: enter image description here

    It is important for us to: We turned off auto-refresh canvas to make Preview finally work. enter image description here