Having a hard time to round a single corner because our Designer insists.
Current code...
graphics.fillRoundedRectangle(bounds.toFloat(), cornerRadius);
You can use juce::Path::addRoundedRectangle() for this. Here is an example:
class RoundedButton : public juce::Button
{
public:
explicit RoundedButton (const juce::String& buttonName) : Button (buttonName) {}
protected:
void paintButton (
juce::Graphics& g,
[[maybe_unused]] bool shouldDrawButtonAsHighlighted,
[[maybe_unused]] bool shouldDrawButtonAsDown) override
{
static constexpr float cornerSize = 10.f;
juce::Path p;
p.addRoundedRectangle (
0,
0,
static_cast<float> (getWidth()),
static_cast<float> (getHeight()),
cornerSize,
cornerSize,
false,
false,
true, // Only curve bottom left
false);
g.setColour (juce::Colours::red);
g.fillPath (p);
}
};