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iphoneuniversal

Universal app disable ipad temporarly


I have created a universal app but would like to temporarly disable ipad until I have finished developing the ipad version. Reason is I would like to submit my iphone app and later work on the ipad version.

At the moment it automatically calls CaveConditionsAppDelegate_iPad.h/m when starting with ipad...

any idea how to do that?


Solution

  • In your build settings change the Targeted Device Family to iPhone only.

    Beware that if you've released a version for iPad already, you can't drop support for it later.

    From Comments:

    Solution was to remove the "Main nib file basename (ipad)" from the plist.