I am trying to make a 2D game using Ursina. All has gone well until I generated terrain via a loop. It works well, but when I try to make the types of chunks random using random.randint,
it only generates a number once.
import random
class chunk_type():
chunk_type=random.randint(1,2)
world_size=8
for i in range(world_size):
chunk_type()
print(chunktype.chunktype)
The above code should output 8 random numbers between 1 and 2. I have tried updating methods and loops. The radiant method only executes the code once so when I printed the variable for debugging it printed all a string of only one number. There are no error messages. How do I fix this?
If your only looking for integers you can do this.
import random
def chunk_type():
return random.randint(1,2)
world_size=8
for i in range(world_size):
random_int = chunk_type()
print(random_int)