I am just starting out Godot and I need a little help with some platforming code written in Godot 4
How do I set a default value to this ->
@export var speed:int: set = set_speed
The language being used in the code is gdscript
Generally, we write the setters and getters on a separate line
@export var speed: int:
set = set_speed
And now this looks like an ordinary variable declaration, followed by some modifiers. We can put the initial value exactly where we would for a variable that didn't have custom accessors: after the type.
@export var speed: int = 0:
set = set_speed