I'm reading Nicolai M. Josuttis's C++ Move Semantics - The Complete Guide book (which is pretty good imho) and I'm not sure I agree with the comments in one of the examples.
Quote (from 6.1.2 - Guaranteed States of Moved-From Objects):
Similar code can be useful to release memory for an object that a unique pointer uses:
draw(std::move(up)); // the unique pointer might or might not give up ownership
up.reset(); // ensure we give up ownership and release any resource
Let's assume that the up
variable is indeed unique_ptr
and the draw
function receives the unique_ptr
by value (otherwise, what's the point of moving the pointer to a "passed-by-ref" function).
I understand that it is legal to call reset
on a "moved-from" object.
But what I do not understand is why it is "required" in order to "ensure we give up ownership and release any resource" and how is it possible that "the unique pointer might or might not give up ownership"?
After all, unique_ptr
s cannot be copied and the whole idea is that they guarantee only one ownership.
So, afaik, if my two assumptions are correct, there is no need to call the reset
function to ensure the ownership was given away.
Am I missing something?
First of all, if the parameter is accepted by value, then we have the guarantee that it's actually being moved from, not just maybe, and that ownership over resources is given up (unless the move constructor does nothing, but that would be nonsensical). We might have to call .reset()
otherwise for two possible reasons:
.reset()
if the argument isn't always moved fromConsider the following signature:
void draw(std::unique_ptr<T> &&uptr);
Such a signature is generally preferred over accepting moved-from parameters by value by CppCoreGuidelines F.18: For “will-move-from” parameters, pass by X&& and std::move the parameter, although an exception is made for types like std::unique_ptr
.
In such a case, we don't know whether draw
moves from the uptr
for sure unless we look at its implementation:
void draw(std::unique_ptr<T> &&uptr) {
// If 'condition' is false, then 'uptr' won't be moved from, and the
// caller may have to .reset() to free up resources immediately.
if (condition) {
process_further(std::move(uptr));
}
}
.reset()
for swapping move assignmentFurthermore, a few people tend to implement the move assignment operator as follows:
T& operator=(T&& other) noexcept {
this->swap(other);
return *this;
}
void draw(std::unique_ptr<T> &&uptr) {
// This effectively swaps 'something' with 'uptr', which means that
// the caller has to .reset() to free the resources in 'something',
// unless they can rely on the destructor of 'uptr' to do that.
something = std::move(uptr);
}
This forces the caller to use .reset()
if they want these resources freed immediately, not when the argument goes out of scope.
No standard library types implement move assignment like this, and it's overall not a good idea, but it is valid, and may force us to make the call.