I use Web audio Api to spatialize audios, but i cannot find how to simply change the audio file and keep the effects :
const AudioContext = window.AudioContext || window.webkitAudioContext;
const audioContext = new AudioContext();
// the initial audio
let audioElement = document.getElementById('underwater-source');
let audioSource = audioContext.createMediaElementSource(audioElement);
const pannerNode = audioContext.createPanner();
audioSource.connect(pannerNode);
pannerNode.connect(audioContext.destination);
I use this function to change the audio file. It work but the panning effect doesn't work anymore
function audioSelector(){
audioElement.pause();
audioSource.disconnect(pannerNode);
const a = document.getElementById("audio-select").value;
audioElement = document.getElementById(`${a}-source`);
console.log(audioSource.mediaElement)
audioSource.connect(pannerNode);
audioElement.play();
}
i've found the solution
function audioSelector(){
audioElement.src = document.getElementById("audio-select").value;
audioElement.play();
}