My Android videogame launches on Android devices with Android 8 and Android 10. I have tested my videogame also on my Android tablet with Android 11 and on Poco X4 Pro 5G, Android 11, MIUI 13.0.14. The game falls when I use the signed release build type at the start of the game and works without errors with debug build configuration. I have tried to launch the release configuration direct from Intellij Idea with the connected Android device (Android 11) but I can not see any logs. What can be the trouble on the new Android OS? My Gradle file:
plugins {
id 'com.android.application'
}
var keystorePropertiesFile = rootProject.file("keystore.properties");
var keystoreProperties = new Properties()
keystoreProperties.load(new FileInputStream(keystorePropertiesFile))
android {
lintOptions {
checkReleaseBuilds false
}
signingConfigs {
release {
storeFile file(keystoreProperties['storeFile'])
storePassword keystoreProperties['storePassword']
keyAlias keystoreProperties['keyAlias']
keyPassword keystoreProperties['keyPassword']
}
}
compileSdk 33
defaultConfig {
applicationId "com.mgdsstudio.blueberet.mainpackage"
minSdk 24
targetSdk 33
versionCode 1
multiDexEnabled true
versionName "2.8"
project.archivesBaseName = "BlueBeret-" + defaultConfig.versionName;
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
signingConfigs{
debug {
}
unsigned{
storePassword = ""
keyAlias = ""
keyPassword = ""
}
}
buildTypes {
release {
minifyEnabled false
signingConfig signingConfigs.release
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
debug {
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_17
targetCompatibility JavaVersion.VERSION_17
}
buildFeatures {
viewBinding true
}
namespace 'com.mgdsstudio.blueberet'
}
dependencies {
// list of all libraries I use
}
repositories {
mavenCentral()
}
I have created a new clear project in Android Studio yesterday. I have created all the same activities, copied the buildgradle code, created a simple graphic application using Processing-core.jar library. And the problem is same. I think I need to publish this project on GitHub and open the link here
Stacktrace found the problem. The processing core library throws the exception:
processing.opengl.PSurfaceGLES that attempts to sub-type erroneous class processing.core.PSurfaceNone (declaration of 'processing.opengl.PSurfaceGLES' appears in /data/app/~~7Gjjuyxyz-WE0f4-FZ7zjg==/com.mgdsstudio.blueberet.mainpackage-Rj61KCG5iQ2VERlCqPHlkQ==/base.apk!classes3.dex) at processing.opengl.PGraphicsOpenGL.createSurface(PGraphicsOpenGL.java:783) at processing.core.PApplet.initSurface(PApplet.java:538) ```
Processing 4 and above can not create the rendering window in release assemblies. The simplest way is to downgrade to Processing 3.