std::atomic
has deleted copy assignment operators. Hence, the following results in a compiler error:
std::atomic<int> a1, a2;
a1 = a2; // Error
I think the motivation for the deleted operators is explained e.g. in this post. So far, so good.
But I noticed, that adding volatile
causes the code to compile suddenly (live on godbolt):
volatile std::atomic<int> a1, a2;
a1 = a2; // OK
I do not really require volatile
variables for my project, so this is just out of curiosity: Is this an oversight in the C++ standard, or is this deliberate (why?)?
Note: I can get a compiler error by hacking the std::atomic
definition, either by adding
atomic & operator=(const volatile atomic &) volatile = delete;
or by removing the conversion operator operator T() const volatile noexcept
.
This is LWG3633.
std::atomic<T>
has a (deleted) copy assignment operator taking a const atomic<T>&
(1), an assignment operator function taking a T
(2), and a (non-explicit) conversion function to T
(3):
// (1)
atomic& operator=(const atomic&) = delete;
atomic& operator=(const atomic&) volatile = delete;
// (2)
T operator=(T) noexcept;
T operator=(T) volatile noexcept;
// (3)
operator T() const noexcept;
operator T() const volatile noexcept;
When the assignment source is a non-volatile std::atomic<T>
, both assignment operator functions are viable, but (1) is preferred because it does not require a user-defined conversion on the right operand.
When the right operand is volatile, (1) is not viable because const atomic<T>&
cannot bind to a volatile glvalue, so (2) is chosen.