I have a Windows service that has multiple named pipes. Each pipe is created in a separate thread within the service.
There are multiple clients sending/receiving information from these pipes.
If I don't use Overlapped I/O, I get a lockup when calling CallNamedPipe() from two different clients. I used this example: Multi-threaded MSDN Example
If I use Overlapped I/O, I don't get any lockups, but I can only have one pipe thread using Overlapped I/O. I used this example: Named Pipe using Overlapped I/O
Any idea why?
Here is some example muliti-threaded code without Overlapped I/O. When two clients go in a test loop and constantly call the pipe, PipeA, one of them locks up immediately when calling CallNamedPipe().
#include "windows.h"
#include <process.h>
#include <strsafe.h>
typedef struct
{
HANDLE hPipe;
}ThreadParams_hPipe;
const DWORD BUFSIZE = 2048;
void Thread_NamedPipeServer_PipeA(void *);
int main()
{
// ... service stuff
_beginthread(Thread_NamedPipeServer_PipeA, 0, 0);
// ... code to wait for svc to end
return 0;
}
void PipeA(LPVOID lpvParam)
{
ThreadParams_hPipe *connect_params = (ThreadParams_hPipe *)lpvParam;
DWORD dwBytesRead, dwReplyBytes, dwWritten;
TCHAR chRead[64] = { 0 }, sReply[16] = { 0 };
HANDLE hPipe = (HANDLE)connect_params->hPipe;
if (hPipe)
{
while (1)
{
BOOL bSuccess = ReadFile(hPipe, chRead, BUFSIZE * sizeof(TCHAR), &dwBytesRead, NULL);
if (!bSuccess || dwBytesRead == 0)
break;
chRead[dwBytesRead / sizeof(TCHAR)] = 0; // If it received a value, if it's not null terminated, then put one here.
StringCchCopy(sReply, 16, L"A");
dwReplyBytes = (lstrlenW(sReply) + 1) * sizeof(TCHAR);
bSuccess = WriteFile(hPipe, sReply, dwReplyBytes, &dwWritten, NULL);
if ((!bSuccess) || (dwReplyBytes != dwWritten))
break;
}
FlushFileBuffers(hPipe);
DisconnectNamedPipe(hPipe);
CloseHandle(hPipe);
}
}
void Thread_NamedPipeServer_PipeA(void *)
{
LPTSTR lpszPipename = TEXT("\\\\.\\pipe\\{PipeA}");
HANDLE hPipe;
ThreadParams_hPipe connection_params;
SECURITY_ATTRIBUTES sa; SECURITY_DESCRIPTOR sd;
InitializeSecurityDescriptor(&sd, SECURITY_DESCRIPTOR_REVISION); SetSecurityDescriptorDacl(&sd, TRUE, (PACL)NULL, FALSE);
sa.nLength = (DWORD) sizeof(SECURITY_ATTRIBUTES); sa.lpSecurityDescriptor = (LPVOID)&sd; sa.bInheritHandle = TRUE;
while (1)
{
hPipe = CreateNamedPipeW(lpszPipename, PIPE_ACCESS_DUPLEX,PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT, PIPE_UNLIMITED_INSTANCES, BUFSIZE, BUFSIZE, 0, &sa);
if (hPipe != INVALID_HANDLE_VALUE)
{
if (ConnectNamedPipe(hPipe, NULL))
{
connection_params.hPipe = hPipe;
_beginthread(PipeA, 0, (LPVOID)&connection_params);
}
else
{
CloseHandle(hPipe);
break;
}
}
}
return;
}
Here is the client code that is freezing on the line CallNamedPipe(), when run on the 2nd client:
#include <Windows.h>
#include <tchar.h>
#include <strsafe.h>
DWORD NamedPipe_CallServerPipe(TCHAR *sServer)
{
const DWORD BUFSIZE = 1024;
DWORD cbRead;
DWORD rv = 0;
TCHAR sPipename[BUFSIZE] = {0};
TCHAR sMsgToSend[BUFSIZE] = { 0 };
TCHAR chReadBuf[BUFSIZE] = { 0 };
StringCchPrintf(sPipename, BUFSIZE, L"\\\\%s\\pipe\\{PipeA}", sServer);
StringCchCopy(sMsgToSend, BUFSIZE, L"msg from cilent");
BOOL bSuccess = CallNamedPipe(sPipename, sMsgToSend, (DWORD)(_tcslen(sMsgToSend) + 1) * sizeof(TCHAR), chReadBuf, BUFSIZE * sizeof(TCHAR), &cbRead, 20000);
if ((bSuccess) && (chReadBuf[0] == 'A'))
rv = 1;
return rv;
}
int main()
{
DWORD rv;
for (DWORD i=0; i< 1000000; i++)
rv = NamedPipe_CallServerPipe(L"Server1");
return 0;
}
So revisiting this...what actually fixed it was two pieces.
#1) changing the line:
from: BOOL bSuccess = ReadFile(hPipe, chRead, BUFSIZE * sizeof(WCHAR), &dwBytesRead, NULL);
to: BOOL bSuccess = ReadFile(hPipe, chRead, 64, &dwBytesRead, NULL);
(because chRead
is only of array size 64)
#2) Sending the hPipe instead of a structure to the thread:
from:
connection_params.hPipe = hPipe; _beginthread(PipeA, 0, (LPVOID)&connection_params);
to just:
_beginthread(PipeA, 0, hPipe);
and from: ThreadParams_hPipe *connect_params = (ThreadParams_hPipe *)lpvParam; HANDLE hPipe = (HANDLE)connect_params->hPipe;
to just: HANDLE hPipe = static_cast <HANDLE*> (lpvParam);