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collision-detectiongame-physicsunreal-engine5

Objects do not land on the floor in unreal engine 5


Objects do not land on the floor and fall straight down, how can I solve this? When I place an object in the air and press the Run button, it does not land on the floor and falls straight down. How can I resolve this? enter image description here


Solution

  • Several conditions need to be met:

    • All actors (those that fall and those don't fall) have a static mesh, and the static meshes have collision (more info here)
    • All the actors that need to fall have Mobility set to "Movable" (more info here) and "Simulate Physics" set to "true"
    • All the actors that don't need to fall have "Static" mobility

    See first half of this tutorial if you need a step by step.