I studying a wpf project. I have 40 PNG files with transparent backgrounds, and when I stitch them together, they work like a natural loading bar. I don't want to make it into a GIF, but rather like loading something into the UI in PNG format.
The attempts I've made are as follows:
If you have any good ideas, please reply.
Assuming you have in your XAML an Image
element named image
and your paths to the png files in a List<string>
named imagePaths
you can use a timer:
private void UpdateLoadingBar()
{
var frameIndex = 0;
var frameCount = imagePaths.Count;
var timer = new DispatcherTimer();
timer.Interval = TimeSpan.FromMilliseconds(100);
timer.Tick += (sender, e) =>
{
loadingImage.Source = new BitmapImage(
new Uri(imagePaths[frameIndex], UriKind.RelativeOrAbsolute));
if (++frameIndex >= frameCount)
{
// Stop the timer when all frames have been displayed
timer.Stop();
}
};
timer.Start();
}
Or if you are familiar with async programming you could use
private async Task UpdateLoadingBar()
{
foreach (var imagePath in imagePaths)
{
loadingImage.Source = new BitmapImage(
new Uri(imagePath, UriKind.RelativeOrAbsolute));
// Delay between each frame (adjust the duration as needed)
await Task.Delay(100);
}
}
This needs to be started from an async event handler like:
private async void StartLoadingButton_Click(object sender, RoutedEventArgs e)
{
await UpdateLoadingBar();
}