I'm consuming a REST API from an adventurous team. They're providing two endpoints where both return a similiar but not equal response. I'm deserializing the responses using the DataContractJsonSerializer
.
Endpoint A response:
{
"message": "Hello World."
}
Endpoint B response:
{
"message": [
"Hello World.",
"Hello StackOverflow."
]
}
As you can see endpoint A provides a single string in the message
property while endpoint B provides a string array.
I really really want to use the same DataContract
but is there a way to make this happen?
[DataContract]
public class Response
{
[DataMember(Name = "message")]
public string Message { get; set; } // Changing this to string[] fails as well.
}
Of course I'm getting an error:
There was an error deserializing the object of type Response. End element 'message' from namespace '' expected. Found element 'item' from namespace ''.
For the sake of completion here's the code:
string jsonPayload = "{ 'Random': 'Payload' }";
HttpClient myHttpClient = getHttpClient();
HttpResponseMessage responseMsg = await myHttpClient.PostAsync("myApiPath", new StringContent(jsonPayload));
DataContractJsonSerializer serializer = new DataContractJsonSerializer(typeof(Response));
string rspJson = await responseMsg.Content.ReadAsStringAsync();
MemoryStream ms = new MemoryStream(Encoding.UTF8.GetBytes(rspJson));
Response rsp = (Response)serializer.ReadObject(ms);
DataContractJsonSerializer
has built-in support for polymorphic primitives, and arrays of primitives, so if you declare your Messages
property as an object
you will be able to deserialize either JSON:
[DataContract]
public class Response
{
[DataMember(Name = "message")]
public object Message { get; set; } // Changing this to string[] fails as well.
}
Demo fiddle #1 here.
This model doesn't really capture the fact that Message
should be a string, or an array of strings, so you may instead prefer to use some surrogate property for serialization like so:
[DataContract]
public class Response
{
[IgnoreDataMember]
public string [] Messages { get; set; }
[DataMember(Name = "message")]
object SerializedMessages
{
get => Messages;
set => Messages = (value) switch
{
null => null,
string s => new [] { s },
string [] a => a,
// Convert arrays of primitives to strings
object [] a => a.Cast<IFormattable>().Select(f => Convert.ToString(f, CultureInfo.InvariantCulture)).ToArray(),
_ => throw new ArgumentException(string.Format("Unknown value type {0}", value)),
};
}
}
Do note that, according to the docs
For most scenarios that involve serializing to JSON and deserializing from JSON, we recommend the APIs in the System.Text.Json namespace.
Demo fiddle #2 here.