I have a rectangular object that I would like to appear as if it has been rotated in 3D as shown in the picture below:
The transformation that I'm applying on the object rotates it along the Y-axis as required, but I can't seem to figure out what other modifications I should make so that it looks like the object is being viewed from the top.
Here's the transformation I'm applying on the Rectangle
object:
transform: Rotation{
id: rotateImagePhoto
angle: 45
axis { x: 0; y: 1; z: 0 }
origin.x: rect.width/2
origin.y: rect.height/2
}
The effect this has on the object is similar to what has been shown in the Rotation example in QML documentation linked here.
How should I change the transformation to get the desired result?
I've used the following guide to create a isometric transformation to create the transform list. You could probably also create a Matrix4x4 that combines all the transformation steps in one matrix.
Rectangle {
anchors.centerIn: parent
color: "red"
width: 300
height: 300
transform: [
Rotation {
axis { x: 0; y: 0; z: 1 }
angle: 45
origin.x: 150
origin.y: 150
},
Scale {
xScale: 0.5773
yScale: 1.0
},
Rotation {
axis { x: 0; y: 0; z: 1 }
angle: -30
}
]
Text {
text: "HELLO"
color: "black"
anchors.centerIn: parent
font.pixelSize: 80
}
}