if I were to run correctbook.MouseClick:Connect(onTouch)
it will work however when i try to do it with the array it doesn't run it, anything i'm missing or is it just not possible ?
`local bookScript = script.Parent
local books = game.Workspace.reading.books
local correctBook = game.Workspace.correctBook.ClickDetector
local bookArray = {
books.book1,
books.book2,
books.book3,
books.book4,
books.book5,
books.book6,
books.book7,
books.book8
}
local allBooks = bookArray.ClickDetector
function onTouch(allBooks)
for everything = 1, #bookArray do
print("clicked")
end
end
allBooks.MouseClick:connect(onTouch) -- whole line doesn't work--`
I already tried adding clickdetector in the array but it still doesn't work
Missing variables got moved to another script and used a what I'm guessing is a different kind of for loop
local books = game.Workspace.reading.books
local correctBook = game.Workspace.correctBook.ClickDetector
local bookArray = {
books.book1.ClickDetector,
books.book2.ClickDetector,
books.book3.ClickDetector,
books.book4.ClickDetector,
books.book5.ClickDetector,
books.book6.ClickDetector,
books.book7.ClickDetector,
books.book8.ClickDetector
}
function onClick()
print("Clicked")
end
for everything, allBooks in ipairs(bookArray) do
allBooks.MouseClick:Connect(onClick)
end