I would like to trigger a animate
programmatically but can not make it work. This is what I tried for my basic scale
-animation:
Text(
_getItemTitle(option),
style: _wishState == option
? AppTextStyles.avenirNextH5SemiBold
: AppTextStyles.avenirNextH5Regular,
)
.animate(
onPlay: (controller) => _animationController.repeat(reverse: true),
)
.scale(
end: const Offset(1.2, 1.2),
),
The animation should play once, including a reverse-animation. I tried adding a controller
but how don't know how I can make that work. I would like to trigger it with a Provider
I already setup.
You could try this instead:
onPlay: (controller) => _animationController.loop(count:2, reverse: true),
Response to question in comment:
Use the target property in the animate()
method to react to state changes, such as from your provider. See the docs:
https://pub.dev/packages/flutter_animate#reacting-to-state-changes